The game was published in 2007 by Warfrog (now Treefrog) Games, Wallace's publishing company. Brass was followed by Age of Industry, which is basically a simplified (no canals), shorter (2 hours) and more accessible (minimum 2 players instead of 3) version of Brass. It is suggested to be played by ages 14 and up. Number of players 2-4 but it is best played with 4 players. Depending on the card the players draw, they will be limited in their choices. Victory points are scored at the end of each. The game is divided into two historical periods: the canal period and the rail period. The object is to build mines, cotton factories, ports, canals and rail links, and establish trade routes, all of which will be used to score points. Links will open in a new window or tab.Peter Dennis, Eckhard Freytag (Peagus Speile edition)īrass is a board game set in Lancashire, England during the Industrial Revolution. It offers a very different story arc and experience from its predecessor.Ī selection of files from BoardGameGeek. Increased Coal and Iron Market size – The price of coal and iron can now go up to £8 per cube, and it’s not uncommon.īrass: Birmingham is a sequel to Brass. Pottery – These behemoths of Birmingham offer huge VPs, but at a huge cost and need to plan. ![]() Each level of manufactured goods provides unique rewards, rather than just escalating in VPs, making it a more versatile (yet potentially more difficult) path vs cotton. Manufactured goods – Function like cotton, but features eight levels. As an incentive to sell early, the first player to sell to a trader receives free beer.īirmingham features three all-new industry types:īrewery – Produces precious beer barrels required to sell goods. For example, a level 1 cotton mill requires one beer to flip. To sell cotton, pottery, or manufactured goods to these traders, you must also "grease the wheels of industry" by consuming beer. Each of these traders is looking for a specific type of good each game. You must now sell your product through traders located around the edges of the board. Iron, coal, and cotton are three industries which appear in both the original Brass as well as in Brass: Birmingham.īrewing has become a fundamental part of the culture in Birmingham. This provides players with the opportunity to score much higher value canals in the first era, and creates interesting strategy with industry placement. ![]() Instead of each flipped industry tile giving a static 1 VP to all connected canals and rails, many industries give 0 or even 2 VPs. VPs are counted at the end of each half for the canals, rails and established (flipped) industry tiles.īirmingham features dynamic scoring canals/rails. The game is played over two halves: the canal era (years 1770-1830) and the rail era (years 1830-1870). ![]() (This action replaces Double Action Build in original Brass.) Brass: Birmingham is an economic strategy game sequel to Martin Wallace’ 2007 masterpiece, Brass.īrass: Birmingham tells the story of competing entrepreneurs in Birmingham during the industrial revolution, between the years of 1770-1870.Īs in its predecessor, you must develop, build, and establish your industries and network, in an effort to exploit low or high market demands.Įach round, players take turns according to the turn order track, receiving two actions to perform any of the following actions (found in the original game):ġ) Build – Pay required resources and place an industry tile.Ģ) Network – Add a rail / canal link, expanding your network.ģ) Develop – Increase the VP value of an industry.Ĥ) Sell – Sell your cotton, manufactured goods and pottery.ĥ) Loan – Take a £30 loan and reduce your income.īrass: Birmingham also features a new sixth action:Ħ) Scout – Discard three cards and take a wild location and wild industry card.
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